Illustration & Visual Narrative / Task 3: Graphic Novel & Motion Comic
21.10.2021 - 25.11.2021 (Week 8 - Week 14)
LULU LUISA LINARDI / 0349358 / Bachelor of Design (Hons) in Creative Media
Illustration & Visual Narrative
Task 3: Graphic Novel & Motion Comic
LECTURES
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Minor Theme
Conflict
It's what drives the story, and creates tension and builds suspense, which are the elements that make a story interesting. If there’s no conflict, not only will the audience not care, but there also won’t be any compelling story to tell. Conflict is what engages an audience. It’s what keeps them white-knuckled, at the edge of their seats, waiting impatiently to see if the protagonists will overcome their obstacle.
Characters
Three-Acts Structure
1. Setup
The world in which the protagonist exists prior to the journey, usually ends with the conflict being revealed.
2. Rising Tension
The series of obstacles the protagonist must overcome. each obstacle is usually more difficult and with higher stakes than the previous one.
3. Conflict
The highest point of the tension, and the major decisive turning point for the protagonist.
(eg. IT: so many rising tension going on, until they kill it at the end)
4. Resolution
The conflict’s conclusion, where the protagonist finally overcomes the conflict, learns to accept it, or is ultimately defeated by it. regardless, this is where the journey ends.
Fig 1.1.1: Traditional three-acts structure chart |
The 3-Acts Structure
- Big climax, the top of the stories
Below here is some examples of 3-acts structure in short narrative.
Fig 1.1.2: 3-Acts Structure in Short Narrative |
Fig 1.1.3: Short Narrative Example |
Week 9: Transitions
McCloud describes six types of panel-to-panel transitions, each requiring a different degree of closure from the reader.
Movement-to-Movement
The most simple transitions which show basic movements occurring. Moment-to-Moment transition is the constraint along with page and panel form, that most defines storyboarding from comics or sequential art. Within the course of the media they are used to map there can be cuts that embody any one of the other six transition classes listed here. But the storyboard itself, is a strictly Moment-to-Moment depiction of another form of media.
Action-to-Action
Action-to-action transitions show a single subject progressing through a specific movement. It’s more or less a less finely sliced version of Moment-to-Moment, and typically focuses on significant events. or movement from panel to panel, and over larger intervals of time between moments.
Subject-to-Subject
Subject-to-subject transitions stays within a specific scene or idea and call for more reader involvement. A cut between to related moments, but focusing on a different subject in the same scene. Think conversation in a restaurant, or a shift of focus onto another actor in the scene.Fig 1.2.3: Subject-to-Subject
Scene-to-Scene
Scene-to-scene transitions take place across significant distances within time and space. A Scene is a series of events that happen in one location, and continuous period of time. A change of location or significant jump in time between panels is considered the end of a scene and the start of a new one.
Aspect-to-Aspect
Aspect-to-aspect is unique in that it shows different aspects occurring simultaneously within the same scene. It can be an interesting way to jump around a scene, taking in key details or letting the characters focus wonder. It’s also a good way to introduce their environment to a reader, though the players' eyes perhaps or inviting them to wonder away from the players a bit.Fig 1.2.5: Aspect-to-Aspect
Non-Sequitur
Non-sequitur provides no logical connection between panels.
INSTRUCTIONS
Task 3: Graphic Novel
In this particular task, students were told to create a horror-themed webcomic, and later will be animated into a motion comic. It is a one-shot Webtoon story with a horror genre, and the content must be PG-13 and Safe for Work. Students can decide their own on how to present the story, it can be wordless (presented only with illustrations), or can also be detailed with stories (filled with speeches and texts). The comic later must be published at webtoon.com, with the minimum of 30 panels, and maximum of 50 panels. The illustration can either be colored, or greyscale, or screentone shaded render.
To begin this task, Ms Anis assigned us to make our own horror story, with 300 words only. The story should have characters, and if it has more than 1 character, the others should have a different narrative plot (role), and the purpose of the character needs to be highlighted. Students have to start thinking what kind of problem they want to make the character has, and later set up the own world, create the major conflict, and how to finish it. So here's my story plot.
So, firstly, I made a very rough sketch on my ipad for my Webtoon planning. It is really helpful for me to get a picture of what I'm gonna do. Here's a glimpse of it.
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Fig 2.1.1: Rough Sketch |
Next, I proceed to do the more-detailed sketch before moving to Ai. I don't know why but I put a lot of effort into this sketch. Also, before drawing the sketch, I went into Webtoon to find references for my character style.
Fig 2.1.2: Character References
Fig 2.1.3: Drawing References |
Below here is the compilation of my sketches. I don't know why I failed to group them into a pdf, so I'll just put the screenshot from my folder.
Before showing my progression, I want to drop my color palette here which I got from Adobe Colors. Actually, I didn't really use all of them, but I picked the color from there and later modify it myself.
Fig 2.2.2: Color Palette #2 |
Fig 2.2.3: Tracing female character |
Fig 2.2.4: Tracing male character |
Fig 2.2.5: Drawing hands #1 |
Here's the most challenging one, drawing tree and grass. At first, I thought this will be the easiest to draw but I think I was mistaken about it. For the tree, I went to internet to find some references.
Fig 2.2.9: Forest Drawing References
Fig 2.2.10: Drawing Forest |
I tried some fonts that will fit my comic drawing, and was so attached to this one called 'The Meshroom' (Fig 2.2.11) since the beginning. However, after I reviewed a bit before publishing it, I decided to change it to the common font that we usually see in comics called 'Anime Ace' (Fig 2.2.12).
Fig 2.2.11: Trying out typeface
Fig 2.2.12: Trying out typeface |
Fig 2.2.13: Experiment in using callout
Fig 2.2.14: Callout experiment
Fig 2.2.15: Mini progression |
Fig 2.2.16: Demon drawing reference from 'Lovers of the Red Sky' #1
Fig 2.2.17: Demon drawing reference from 'Lovers of the Red Sky' #2 |
Fig 2.2.18: Applying blur effect to elements |
Task 4: Motion Comic
Our task after we finished the static comic is to make the motion comic version of it. Honestly, I don't have much time left to make a detailed and smooth animation, so I just do a simple animation. This task is to be done in After Effects, and thankfully I have done some other tasks there, so I have no difficulty in operating the software even though I haven't that familiar with AE.
Before starting the animating part, I followed what Ms Jennifer said before in class that it is better to arrange all the things so we won't face some problems later. I decided to follow the same steps as Ms Jennifer's doing.
Fig 2.3.1: Arranging panels and layers in Ai #1
Fig 2.3.2: Arranging panels and layers in Ai #2 |
Fig 2.3.3: Animating process #1
Fig 2.3.4: Animating process #2 |
Fig 2.3.5: Animating process #3 |
Fig 2.3.6: Animating process #4 |
I also tried applying features like easy ease, parents link, and using the anchor point as well.
Fig 2.3.8: Applying Easy Ease |
Fig 2.3.9: Trying Parent & Link |
That's some of my animating progressions. The quality of my animation may not be as good and smooth as the other's animation because my device doesn't really support the software and the time was very limited, but I think I did my best already. To watch the animation, scroll down a bit to the final submission and it'll be there.
Final Outcome
This is the final outcome of my Webtoon works and Motion Comic, it can also be accessed from the link I provide below.
- Webtoon
Click here to read in Webtoon
Fig 2.4.1: Webtoon Final PDF
- Motion Comic
Click here to watch on Youtube
Fig 2.4.2: Motion Comic Final Submission
FEEDBACK
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REFLECTIONS