Information Design / Exercises
Lulu Luisa Linardi / 0349358 / Bachelor of Design (Hons) in Creative Media
Information Design
Exercises
LECTURES
Fig 1.0: Thumbnail |
Week 1: Introduction to Information Visualization
We live in a visual information culture. In no other time in history has there been such an explosion of visual images. From earliest map-making and visual depiction, and later thematic cartography, statistics and statistical graphics, with applications and innovations in many fields of medicine and science, visual information is also responsible with the rise of statistical thinking and widespread data collection for planning and commerce up through the 19th century.
Fig 1.1: How images can help us understand scientific data |
Fig 1.2: The time distribution of events considered milestones in the history of data visualization, shown by a rug plot and density estimate |
The ultimate goal of visualizing information is to reveal the intricacy of the world in uncomplicated terms that are simple to comprehend. On top of that, information design seeks to add knowledge to the information it displays through spatial, quantitative, and chronological relationships.
Fig 1.3: The alternative to glasses or social media done right |
INSTRUCTIONS
Exercise 1: Quantify Data
For the first exercise of Information Design module, we were assigned to find items in our house and later quantify/count those chosen items and arrange the objects into a presentable layout or chart.
Since I'm not at home anymore (I went to another city few days before going to Malaysia), so I can only use limited items that I brought. I really had no idea on what to use, but then I realized that I have some bubble gums with different colors, so I gave it a try by asking Ms. Anis's opinion. However, she said that they're not enough for this exercise, so I decided to find another items.
Fig 2.1.1: Data 1 |
After a long consideration, I decided to go to a bookstore and buy random items that can be used for this exercise. And finally I have these colorful plastic paper clips for the task.
Fig 2.1.2: Data 2 |
Next, I moved on to the first process, which is sorting the data.
Fig 2.1.3: Data sorting process |
Fig 2.1.4: Quantify Data attempt |
Here's the final outcome of my quantify data exercise.
Fig 2.1.4: Final Outcome of Quantify Data |
Exercise 2: L.A.T.C.H
During this exercise, we needed to create a infographic poster based on L.A.T.C.H method. Students were assigned to organize a group of information into a visual poster that combined and utilizes the L.A.T.C.H principles (min. 4 principles). We can freely chose the topic and data to make, but I decided to use Pokemon data.
Fig 2.2.1: Reference #1 |
Fig 2.2.2: Reference #2 |
Fig 2.2.3: Reference #3 |
Fig 2.2.4: Data collection |
Fig 2.2.5: Rough sketch |
Moving on to the next step, I went to google to get the images of my chosen pokemon characters, and after that, I went to Illustrator to start designing my poster.
Fig 2.2.6: Drawing Pokemon island |
Fig 2.2.7: Drawing elements #1 |
Next, I arranged the Pokemon characters according to the sketch I made before.
Fig 2.2.9: Placing characters |
Fig 2.2.10: Adding arrows |
Fig 2.2.11: Adding effects to elements #1 |
Fig 2.2.12: Adding effects to elements #2 |
Here's the final outcome of my L.A.T.C.H infographic poster.
Fig 2.2.13: L.A.T.C.H Poster Final Outcome |
Fig 2.2.14: L.A.T.C.H Poster Final Outcome in .pdf
FEEDBACK
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REFLECTIONS
These two exercises really help me improve my skill in sorting and arranging many data. I really enjoy the whole process of these tasks because I didn't only play/have fun with the data but I also get to learn something through the exercises.